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INTRLORD.DOC
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┌───────────────────────────────────────────────────────────────────────────┐
│ Inter-LORD TM an Inter-BBS In Game Module (IGM) for L.O.R.D. │
└───────────────────────────────────────────────────────────────────────────┘
Please read these doc files before attempting to install this program.
However, if you wish to do a quick installation, jump below to the
Installation section.
ALSO, feel free to use the INTRLORD.ANS file on your BBS to promote the
arrival of Inter-LORD on your BBS!
┌───────────────────────────────────────────────────────────────────────────┐
│ Description of this IGM │
└───────────────────────────────────────────────────────────────────────────┘
Inter-LORD is designed to add Inter-BBS support to Legend of the Red
Dragon in the EASIEST manner possible. It is an add-on to The Realm of
Vanadia series of Inter-IGMs, or it can be used independently of the
series. Although there are many benefits to using Inter-LORD, some of the
features are listed here:
COMMUNICATIONS:
- Support for FOSSILS, internal communications to 115,200, and
non-standard communication ports.
- Supports and uses the RIP protocol, e.g. clickable menus
- Monitors carrier detect signal and returns to BBS
- Correctly detects a keyboard timeout and returns to BBS
- Monitors the time remaining, and returns to BBS
- Function keys for sysops to alter user time, chat, etc...
MULTINODE SUPPORT
- File locking and sharing using SHARE.EXE for ALL critical files
including the data and log files.
- Gives up time slices for popular multitaskers including Desqview,
OS/2 and Windows
- Adjustable polling time. Allows sysops to customize how often
the program will poll for keyboard input. A value of 0 will cause
the system to wait for the next keystroke without doing anything in
the background.
- Individual logfiles for each node.
INTER-BBS SUPPORT
Playing Features
NEW! - Players can now vote for a Magistrate. The elected Magistrate
will be able to form alliances with other Realms. These alliances
are enforced by Inter-LORD.
- Detailed descriptions of options provides the user with insight
and guidance while in Inter-LORD.
- Users will be able to tell what is happening all over the league
simply by reading LORD's Daily News! SysOps can configure Inter-
LORD to either show the users everything happening everywhere or
just the information pertenant to your BBS.
- Users may send telegrams to any Inter-BBS player from within the
game using colors and built in ANSI and ASCII editors.
- Users may battle other players, and will receive GOLD, GEMS and
EXPERIENCE if they win, and they will lose the same if they lose.
- Users are notified whenever a Inter-BBS user attacks them, kills
them, runs away, or dies trying.
- Users may send gold, gems and iventory items to anyone on any BBS
- Users may perform many actions to users on ANY BBS, like cursing,
summoning demons, sending terrorists, etc...
SysOp Features
NEW!- No longer requires the .MSG for inbound processing, works very similiar
to BRE.
- Automatic maintenance routines.
- Supports correct deleting of files in Binkley Term
- Extremely SIMPLE for Sysops to set up, no route file is needed!
- Will not import information from BBSs not listed in the current
INTERBBS.CFG file.
- Any SysOp in the League can use the SENDALL command line paramter
to send a personal NetMail to all of the other SysOps in a League.
Excellent for coordinators to keep members informed
- A BBS can particpate in multiple leagues, as long as each league
has a unique League ID.
- Uses PKZIP and PKUNZIP to compress data before sending.
- You can create colorful ANSI and ASCII bulletins for displaying on
your BBS by using MAINTAIN BULLETINS.
Coordinator Features
- The League Coordinator (LC) can view all information for all
players in the league using INTRLORD VIEW
NEW!- LC's can configure the maximum number of times a player can perform
ALL Inter-BBS options. Independent of one another.
- Can calculate route times and create reports showing the route
time, the time the last packet was created, the version numbers
on the remote systems and who is registered. MAINTAIN ROUTE
- Uses a HOST routing technology to send information from one system
to another. The league coordinator handles the routing for the
entire league.
- Can use a "wagon wheel" style of routing to over-ride the HOST
system for the easiest routing.
- Can be setup to check for number of forest fights, player fights,
and illegal IGMs on remote systems. A NetMail message will be
created and left in your mail directory so you can keep tabs on
improperly configured systems without searching log files.
- Inter-LORD automatically sends the INTERBBS.CFG file and
IGMINFO.DAT file to all participating systems each night to insure
they are always kept up to date.
- All BBSs in the League are forced to use the same configuration
parameters, thus insuring all BBSs are running identical games.
- Can check for duplicate players, and only allows a given user name
(their real name) to be used on one system at a time. This option
can be disabled in the INTERBBS.CFG file.
- The league coordinator can cause a reset of the game (including the
LORD game running Inter-LORD and The Realm of Vanadia IGMs if they
are installed) at any time by simply using a command line switch
(INTRLORD RESET)
- Will support up to 99 BBSs and thousands of players without the
need for extended or expanded memory.
MISCELANEOUS:
- An easy to use configuration program built in, eliminating the need
to edit configuration files by hand (INTRLORD CONFIG)
- Creates bulletins showing high scores (INTRLORD BULLETINS)
- Support for ANSI, AVATAR, ASCII and RIP
- RIP Support includes clickable menus and full size characters.
More graphics will be added later.
- Written in C/C++ for the fastest, smallest code possible
- Extensively tested both internally and through betas.
- Conforms to the Inter-IGM standard and will communicate with The
Realm of Vanadia series of Inter-IGMs, if present.
Inter-LORD is a very large IGM and should provide your users with many
new challenges. There are traders, spell casters, and more "locals"
that your users can interact with.
┌───────────────────────────────────────────────────────────────────────────┐
│ Copyright Notice and Program Disclaimer │
└───────────────────────────────────────────────────────────────────────────┘
This software is Copyright 1995 and owned by G.A.C. Computer Services.
G.A.C. Computer Services grants to the user a nonexclusive license to use
this software solely for its internal business purposes. The user may not
commercially distribute, sublicense, resell, or otherwise transfer for any
consideration, or reproduce for any such purposes, the software or any
modification or derivation thereof, either alone or in conjunction with any
other product or program. Further, the user may not modify the software or
its support files for any purpose.
THIS SOFTWARE IS PROVIDED TO THE USER ''AS IS.'' G.A.C. COMPUTER SERVICES
MAKES NO WARRANTIES, EITHER EXPRESS OR IMPLIED, WITH RESPECT TO THIS
SOFTWARE AND/OR ASSOCIATED MATERIALS PROVIDED TO THE USER, INCLUDING
BUT NOT LIMITED TO ANY WARRANTY OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE OR AGAINST INFRINGEMENT. G.A.C. COMPUTER SERVICES DOES
NOT WARRANT THAT THE FUNCTIONS CONTAINED IN THE SOFTWARE WILL MEET YOUR
REQUIREMENTS, OR THAT THE OPERATION OF THE SOFTWARE WILL BE
UNINTERRUPTED OR ERROR-FREE, OR THAT DEFECTS IN THE SOFTWARE WILL BE
CORRECTED. FURTHERMORE, G.A.C. COMPUTER SERVICES DOES NOT WARRANT OR MAKE
ANY REPRESENTATIONS REGARDING THE USE OR THE RESULTS OF THE USE OF THE
SOFTWARE OR ANY DOCUMENTATION PROVIDED HEREWITH IN TERMS OF THEIR
CORRECTNESS, ACCURACY, RELIABILITY, OR OTHERWISE. NO ORAL OR WRITTEN
INFORMATION OR ADVICE GIVEN BY G.A.C. COMPUTER SERVICES OR A G.A.C. COMPUTER
SERVICES AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY OR IN ANY WAY
INCREASE THE SCOPE OF THIS WARRANTY.
LIMITATION OF LIABILITY -- G.A.C. COMPUTER SERVICES AND ITS LICENSORS ARE
NOT LIABLE FOR ANY CLAIMS OR DAMAGES WHATSOEVER, INCLUDING PROPERTY DAMAGE,
PERSONAL INJURY, INTELLECTUAL PROPERTY INFRINGEMENT, LOSS OF PROFITS, OR
INTERRUPTION OF BUSINESS, OR FOR ANY SPECIAL, CONSEQUENTIAL OR
INCIDENTAL DAMAGES, HOWEVER CAUSED, WHETHER ARISING OUT OF BREACH OF
WARRANTY, CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY, OR
OTHERWISE.
┌───────────────────────────────────────────────────────────────────────────┐
│ List of included files in the Archive │
└───────────────────────────────────────────────────────────────────────────┘
INTRLORD.EXE - The Main IGM executable
MAINTAIN.EXE - The Maintenance module for Inter-LORD
INTRLORD.DOC - This Documentation file
LEAGUES.DOC - Information about Inter-LORD Leagues (let us know if
you start a new league and want it added to the list)
HISTORY.DOC - Explains changes and upgrade information
FILE_ID.DIZ - A short description of this program
REGISTER.DOC - A Registration form for G.A.C. Computer Services
Products.
SPECIAL.DOC - Explains about a special offer for registering the
entire series of Vanadia IGMs.
SETREAD.BAT - Sets files to read-only
NOREAD.BAT - Sets files back to normal
*.MON, *.DAT - Data files for Treasures, and monsters
*.ART - Graphics files
NOTE: Many other data files may be created in support of the software
make sure there is some hard drive space available for the game
to function correctly.
NOTE: For VERY busy multinode systems, contact us about individual
art pictures. These will use more disk space, but will require
less hard drive access when the IGM is running.
┌───────────────────────────────────────────────────────────────────────────┐
│ Installation Instructions │
└───────────────────────────────────────────────────────────────────────────┘
NOTE: SHARE.EXE may need to be loaded to run these IGMs, even if you are
only a single node system. On multinode systems, use the DOS ATTRIB
command to set all of the .EXE, .RIP, .ASC, and .ANS files to read-
only. I have included simple batch files to do this:
SETREAD.BAT - Set all of the files to read-only
NOREAD.BAT - Set the files back to normal
1 - Unpack all of these files into your VANADIA directory or
their own directory, a good name is INTRLORD.
e.g. md c:\lord\intrlord
2 - change to the directory where the files were placed and execute
INTRLORD with the CONFIG option.
e.g. INTRLORD CONFIG
3 - Answer the questions about your system, most are self explanatory.
Choose I)nstall to install the IGM into your LORD game.
Be sure to save the information before you exit.
NOTE: Most people will use the Advanced Communications defaults.
Also, the Network Wide News if set to yes will let your
players see what is happening all over the network!
4 - You can force the maintenance program to run in your nightly
maintenance. Simply use the MAINTAIN command line parameter.
Inter-LORD door will automatically perform local and Inter-BBS
(if applicable) maintenace when the first user of the day
enters Inter-LORD or when your system receives information from
another system. Inter-LORD will perform maintenance automatically
when the first person enters the game or maintain.exe is run. This
can only occur once per day.
NOTE: If you already have players in your LORD game, run
MAINTAIN MAINTAIN now to update the Inter-LORD data files.
e.g. c:
cd\lord\intrlord (or \lord\vanadia)
MAINTAIN MAINTAIN
5 - Inter-LORD no longer has to find the incoming .MSG file to process
messages correctly. You can allow the automaintenance to process
inbound and outbound information, or you can force these actions to
happen earlier by using the following:
MAINTAIN INBOUND
MAINTAIN OUTBOUND
If your league is local, or has a good routing system in place,
you may want to run MAINTAIN OUTBOUND several times during the
day (e.g. when inbound data is received, when players play LORD
or at specific times). This will speed up the response times to
battles and special events. Player data will ONLY be sent when
auto maintenance or MAITNAIN MAINTAIN is run.
If you are using Binkley as your front end mailer, add the
BINKLEY parameter after the INBOUND, OUTBOUND and MAINTAIN
parameters when running maintenance. You should force maintenance
at midnight since you must use the MAINTAIN MAINTAIN BINKLEY
format.
6 - Test the game locally and remotely. If you encounter a problem,
please notify us, so we may help.
NOTE: For Inter-BBS play, see the next section
┌───────────────────────────────────────────────────────────────────────────┐
│ Inter-BBS Setup │
└───────────────────────────────────────────────────────────────────────────┘
First thing you need to do is find an Inter-LORD league to
join and apply or find some boards who want to start a new league.
Linear Net has an excellent (and fast growing) Inter-LORD league
setup. For more information contact Bryan Turner at 1:124/7013.
If you are starting a new league, then someone must be the League
Coordinator (BBS #1). This person is responsible for creating the
INTERBBS.CFG file that you will be using, deciding which values will
be used for the game options, and sending the INTERBBS.CFG file to
all particpating systems manually the first time.
Remember, everyone participating must be running a fidonet compatible
mailer, or find some way to pass the file packets to each other.
NOTE: If you are the league coodinator, see the INTERBBS.DOC file for
information on its format.
Everyone in the league will have to perform the following steps.
1 - Notify the coordinator that you want to join his/her league.
2 - Fill in the extra Inter-BBS options in the configuration file
using the CONFIG command line option. This information includes
your league tag, NetMail address, NetMail directory and inbound
directory.
3 - Get the INTERBBS.CFG and IGMINFO.DAT files from your league
coordinator, they will have to be file attached to you the first
time and you will place them in your INTRLORD directory. They
will be updated automatically each night.
4 - If needed, you can have your mailer run MAINTAIN INBOUND whenever
mail is received to immediately import the incoming Inter-BBS
messages. Or you can wait and the inbound messages will be
imported during the nightly maintenance.
NOTE: The files sent to your system have the form
IL<To BBS Number yy>xxxx.<league tag>
e.g. c:
cd\lord\intrlord (or \lord\vanadia)
MAINTAIN INBOUND
5 - Make sure PKZIP.EXE and PKUNZIP.EXE are in your path, they are
used internally to compress data.
6 - Enjoy your Inter-BBS game!
┌───────────────────────────────────────────────────────────────────────────┐
│ Command Line Parameters │
└───────────────────────────────────────────────────────────────────────────┘
INTRLORD responds to the following command line parameters:
Parameter 1:
[Node #] - The current node number should be passed to the program
when it is being run as an IGM (in the 3RDPARTY.DAT file).
CONFIG - Invoke the internal configuration program for specifying
sysop configurable options.
VIEW - Allows the league coordinator to view information on all
users in the game.
The MAINTAIN program responds to the following parameters:
Parameter 1:
MAINTAIN - Perform the nightly maintenance. This includes updating
the Tournamnet day, processing inbound Inter-BBS
messages, and creating outbound Inter-BBS messages.
This should only be used once per day.
INBOUND - Process inbound Inter-BBS packages immediately. This
should probably be used every time your system receives
IL*.<tag> files from another system.
OUTBOUND - Send outbound Inter-BBS messages immediately. This
may be used anytime during the day to speed up the
transfer of data.
ROUTE - Create a report of route times for all BBS in the
league. The report details information about when
the last packet received was created and how long it
took to arrive at your BBS. It also contains info
about version numbers in use and who has registered.
Creates the files BBSTIMES.ANS and BBSTIMES.ASC.
BULLETINS - Creates ANSI and ASC score bulletins for your use
SENDALL - Send a NetMail message to each SysOp in the League.
A file may be attached, excellent for LC's sending out
new archives, IGMs, etc...
RESET - Used by the League Coodinator (BBS #1) to immediately
reset all BBS's in the League. May also be used to
reset a local Inter-LORD game.
UPDATEIGMS - Used by the LEague Coordinator (BBS #1) to causes an
IGMINFO.DAT file to be created.
This file is necessary for Inter-LORD to detect Illegal
IGMs. The information needed is read directly from the
League Coordinators 3RDPARTY.DAT file.
Parameter 2:
BINKLEY - Causes the MAINTAIN program to add a carrot (^) to the
beginning of the path on outbound routines. This will
cause binley term to autodelete the files being sent.
┌───────────────────────────────────────────────────────────────────────────┐
│ Registration and technical support │
└───────────────────────────────────────────────────────────────────────────┘
Inter-LORD is FREE if you registered the first IGM in the Realm of
Vanadia series (Vanadia's Arena of Warriors) or the entire series
before 3/15/96. Simply contact us for your registration code.
If you are not elligible for the special offer, See the enclosed
REGISTER.DOC file for instructions on how to register.
We accept VISA, Mastercard, American Express, US Checks and Money
orders!
For technical support see the REGISTER.DOC file.
┌───────────────────────────────────────────────────────────────────────────┐
│ Acknowledgements │
└───────────────────────────────────────────────────────────────────────────┘
Special thanks go to all those people that helped with the alpha
and beta testing of this product AND to all of you who have helped
support The Realm of Vanadia and this IGM through registrations.
Specifically the following people need to be acknowledged:
Seth Able - for creating Legend of the Red Dragon and allowing others
to share their worlds with his.
Bryan Turner - for being one of the best beta testers around, and for
supporting BBS Gaming through Linear Net. For more
information about Linear Net send him a note at 1:124/7013.
Linear Net is now running a growing Inter-LORD league.
Inter-LORD, Inter-IGM and The Realm of Vanadia are trademarks of
G.A.C. Computer Services and may not be used without prior written permission.